Visual studio for mac opengl

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You'll also need the freeglut version for Microsoft Visual Studio:Ĭlick the link inside the part freeglut 3.0.0 MSVC Package. You'll need glew headers that could be find on the sourceforge website of the OpenGL Extension Wrangler Library: If you plan to create a program to be executed on a 32-bit platform, so use the 32-bit version.Įvery platform accept 32-version, so the 64-bit version is only for specific purpose only.Īnd so the 32-bit version will work on every Windows system. Notice that the version is only based on which platform you want to compile for. You have the choice, and it will be specified in the tutorial.

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We are going to use the 32-bit or the 64-bit version. The glew library stands for GL Extension Wrangler.Īt the end of this OpenGL tutorial you will be able to display a window with a white square displayed on a black background.

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The Visual Studio version for this tutorial will be the 2017 (seems to work with the 2015 and 2019 as well).